Pages

Making materials: wood

Another quick request tutorial [and there will be more incl. animals, weapons and explosions]. This time it's on wood grain and the colours to chose for you wood material.

To get a semi-realistic colourscheme to start with I searched on the world wide web for some reference image and decided on a light wood image that I liked. 




Here is a sample of a game I am working on that uses this sort of technique.


Enjoy!

Get the source art (svg file) (not including the art files of the pirate sample) of this tutorial for
USD 3.00

buy

Chris Hildenbrand

2D game artist, pixelpusher, vector bender, face turner for over thirty years. I worked on more games than I can remember... The most recent release is "Super Crossbar Challenge" for iOS (Android coming soon) with Shattered Box, Fredbear Games and PlayPlayFun.

9 comments:

  1. Real nice! Really useful to know how to create one's own materials!

    ReplyDelete
  2. Great tutorials! You make everything look so easy. I especially like the background for that level. If you are looking for suggestions on future articles, perhaps a tutorial on creating game backgrounds. It would be interesting to see how to create these amazing backgrounds with the lighting effects.

    ReplyDelete
  3. This is great. You can do stuff with vectors that I never thought of.

    ReplyDelete
  4. nice tutorial as always, you make it look so easy.. +1 for richard's suggestions :)

    ReplyDelete
  5. The background looks amazing!, it's very nice how the material fits the rest of the scene, I mean, it has the same style, that feature seems hard to achieve. Thanks for sharing.

    ReplyDelete
  6. Great tutorial. Can you post a detailed tutorial on seamless texture and tiles? Thanks!

    ReplyDelete
  7. I really love your tutorials, thanks so much for providing them. I had no idea what was possible for non-artistic programmers like myself!

    ReplyDelete
  8. This comment has been removed by a blog administrator.

    ReplyDelete