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BlockyBird - out on iTunes

BlockyBird is out on iTunes now - and it's free. Enjoy!




Chris Hildenbrand

2D game artist, pixelpusher, vector bender, face turner for over thirty years. I worked on more games than I can remember... The most recent release is "Super Crossbar Challenge" for iOS (Android coming soon) with Shattered Box, Fredbear Games and PlayPlayFun.

11 comments:

  1. What programming language is that game written in? Would it be possible to port it to Windows Phone?

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    1. It's been done in Gamesalad... I am not sure if it can be exported to Windows Phone... I will check!

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    2. "GameSalad’s web publishing system allow for fast and easy cross-platform game publishing to all supported targets, including iPhone, iPad, Android, Kindle, Nook, Windows 8 and Mac desktop". Doesn't seem to be supported. Though Windows 8 desktop would be cool as well (I want to play that game and I only have got a Windows Phone, a Surface and a Windows Ultrabook)

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  2. Hey Chris , How do you make the characters in it ? I mean which program do you use ?

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    1. I used CorelDraw x4 for this one. A nice speedy tool with good bitmap output and easy integration to photoshop - all for ease and speed of creation... ;)

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    2. Hey Chris I had one question for you could the sprites in it made by Inkscape

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    3. Hey Chris can you do a sprite pixel tutorial in inkscape.. just the basic how to start!!! pixel drawing in inkscape.. i'm just starting to create a game using Java and Libgdx library!...

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    4. Reading this late at night I couldn't help but think 'this is like getting a chainsaw out to carve the toddler's spoon'. I think I get the idea though - you are not looking for a 1:1 pixel art output but something more along the lines of blocky bird that has a retro pixel look and feel... at least I hope you do...

      Anyway... I need some sleep... :) I will think about a good way to explain it.

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  4. downloaded and play for some hours. good works!

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