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Bytes That Rock - and the winner is...

Bytes That Rock - and the winner is...

Today I received the email from Bytes That Rock... and the winner is... yours truly. :)  " After collecting over 15,000 votes...

14 Comments
Creating seamless 2D grass tiles in vectors using Inkscape

Creating seamless 2D grass tiles in vectors using Inkscape

It's been a while and I still haven't managed to make a video of it but here's the step-by-step for the grass tile to get thing...

25 Comments
Game Art Quest - Kickstarter campaign

Game Art Quest - Kickstarter campaign

Here's something worth looking into and backing: Create Professional 2D Game Art: Krita Video Training by Nathan Lovato. He's a...

4 Comments
2D game art tutorials going multi-lingual

2D game art tutorials going multi-lingual

The blog has attracted readers from around the world and sadly my language skills are limited to German and English. I have been writing th...

15 Comments
Bytes that Rock Nomination - please vote!

Bytes that Rock Nomination - please vote!

I just received the email about the nomination as one of the ' Bytes that Rock ' in the category videogame blogs. It's a nice r...

14 Comments
Still alive...

Still alive...

I haven't been posting for a long time... way longer than I would like... Mainly it's thanks to health issues that keep me f...

57 Comments
Create tileable patterns for seamless backgrounds in Inkscape

Create tileable patterns for seamless backgrounds in Inkscape

I got sidetracked again by a readers request. It's a nice and easy to follow trick to create seamless patterns in Inkscape. I had to sp...

22 Comments
Seamless 2d ground tiles created using inkscape and gimp

Seamless 2d ground tiles created using inkscape and gimp

It's been a request I received a few times by now and this morning I set down to try a quick and easy way to create seamless ground til...

19 Comments
Reusable 2d art objects for background buildings using Inkscape

Reusable 2d art objects for background buildings using Inkscape

Another quick tutorial on the advantages of using vector art for your game assets. I played around with some simple shapes that would allo...

9 Comments
Animation of an insect's wing motion

Animation of an insect's wing motion

This is a quick video I put together after doing an animation of a butterfly and a ladybug for the kid's educational application. The ...

16 Comments

ZEEF - bringing some order into the posts

I have put off the changes to the blog for a little bit [again] as I would like to focus on the video tutorials for a while.  To help wit...

2 Comments
Complete game - playable alpha

Complete game - playable alpha

Thanks to Claus Pedersen there is a way to play the game as it is now (missing some animations of the enemies and maybe different le...

7 Comments
Complete game - Animations 'Running in 8 frames'

Complete game - Animations 'Running in 8 frames'

Now it's starting to get interesting. It's time to make the robot run. The process is similar to the previous post. Startin...

3 Comments
Complete game - Animations part 1 - basics and idle

Complete game - Animations part 1 - basics and idle

Next step is the animation. There are a lot of ways to do them and a whole bunch of tools out there to use for animation. You can t...

2 Comments
Complete game - Setting the key poses [video]

Complete game - Setting the key poses [video]

Here we go... you asked for it... and even if it took some time to convince an old dog to learn new tricks... here is my 1st video t...

7 Comments
Taking  giant steps towards my first Video tutorial

Taking giant steps towards my first Video tutorial

I had the animations done and they do look ok... but when it came to the tutorial I was a little stuck and the current step-by-step format ...

3 Comments
Complete game - in action (WIP)

Complete game - in action (WIP)

My good friend and gamesalad coder Darren Spencer of deep blue apps has taken the time and put the assets so far into place and mad...

8 Comments
Oculus VR Jam

Oculus VR Jam

One of the reasons I have been a tad busy lately was the Oculus VR Jam.  Along with a team of talented 3D artists from qube , g...

3 Comments
Complete game - background [part 2]

Complete game - background [part 2]

After a much longer break than planned - for various reasons and a bit of turmoil in my life - I finally get to sit down and continue ...

8 Comments
Complete game - background [part 1]

Complete game - background [part 1]

On to the next task - the background. There is a lot of space to cover and with the level of detail in the character, platforms and the...

22 Comments