"Life is too short to make bad art."

Wednesday, March 18, 2015

Complete game - background [part 1]



On to the next task - the background. There is a lot of space to cover and with the level of detail in the character, platforms and the enemies it will need some work and detail to match.

Note:
Now that I am done with the step-by-step tutorial and ready to post it here, I realize that I did explain some of this briefly in the tank tutorial a while back. Blame it on my old age or just having written too many of these tutorials to remember properly - but I still hope this is helpful as it's a bit more detailed. 






Next up will be a part on creating pipes, connections and some nice silhouettes for the background.

22 comments:

  1. It's very nice, these cogs add style to the picture. The lack of texture is the hard part in vector graphics, it forces forces us to be creative.

    I build a webgame with a map (like Risk board game) in a vegetal universe (units are ants, beetles, praying mantis…). I have difficulties to create top down graphics for this, as a sole developer I need to do some graphics myself to build the prototype. If you have any advice drawing vegetal decoration, I am all ears. ;)

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    1. I did something like that a while back in a cute style for a kids game though... Let me see if I can find the art and break it down into a tutorial.

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  2. Thank you for this tutorial in particular - cogs are one of those things I've always had trouble creating (a sticking point when you're trying to do something steampunkish!) and this really shows how to do it easy.

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  3. Hey, Chris. I have a couple of doubts. Which device you personally use for your artworks: mouse or tablet? And which device you recommend for a newbie like me to draw 2d art? And by the way, this is a great tutorial as usual! :)

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    1. I have been working with wacom tablets for the last 15 years or more... the mouse [unless I have a touch pad on a laptop] is just for the right click as I find that one a bit hard to use on the pens.

      I find them a great tool - BUT it takes time to get used to. I came from a drawing and painting background and even though I did a lot of art in the early days on my Amiga with the mouse, the pen just feels more natural to me. These days I draw, pixel, vector bend and poly turn with the pen rather than a mouse.

      I would always encourage people to give it a try. Start with a low-cost wacom [there is another pretty good and cheap brand out there - I just can't think of the name right now - but I would go with a quality product]. The small bamboos do a great job. Give it a try - as I mentioned before - it will take time, but it's worth it.

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  4. Thanks a lot for this great tutorial! Very well done!

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    1. Get you working hack tools and be a hacker game hack tool my blog .thanks a lot

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  5. Go to extensions..Render ...gear...in inkscape as an alternative and modify to your like ing as an alternative effect if you prefer .

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  7. Been busy, working on this using the orx game engine.
    here is my first build for Android, nothing much to see (yet), mainly to test the gameplay.

    https://dl.dropboxusercontent.com/u/6356668/BotBox-v1.apk (working)

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  8. Great, as allways :). Don't worry about going in too much detail, it's newer too much :).

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  9. Hey Chris, awesome as always.

    What do you use for animating?

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    1. For this project I will do the animations in inkscape. For other works I use Coreldraw or Flash depending on the style.

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  10. simple et efficace comme toujours, mes encouragements pour la suite :D

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  11. Looking forward with baited breath for part 2!

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  12. This is a really cool multi-part series! Can't wait to see the rest of it. Maybe add a tutorial on creating a custom font also? Thanks for the blog.

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    1. Hi Sauro. I apologize for the delay I was caught up with family and health issues and hope to get back into the tutorials this week.

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    2. Oh Sorry to hear that! Hope everything is well now!

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  14. Hey Chris,

    In this ludum dare I for the first time used inkscape art that I made on the spot.
    It is mostly based on your tutorials, I thought you might want to have a look at the silly monkey throwing "stuff" game :)

    http://jppresents.net/static/ld32/

    I even got some praise for the graphics in the comments - this is definitely thanks to your tutorials!

    Keep up the great work!

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    1. Nice start JP. I would like to add some feedback - is there a way to email you in order to not flood the blog with it. Send me a line through my gmail email - recently added on the top right of the blog.

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  15. Hello Chris.
    Thank you for your amazing tutorials! I'm a programmer without designer skills and hope once I can create a cool game. I'm working now with this course, it helps me to learn basics of game design which I really need. I'm going to use the resulted design of the course to create a simple test game for learning game development :)
    Good luck! Keep up this great work!

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