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Complete game - character design


I stopped with the introduction right when it was starting to get interesting and the main character was about to take shape. 

It's going to be a robot - with a rough size of 48x48px on a 1024x768px screen - some ratios to keep in mind when adding detail to your designs. There simple is not enough space on a small pixel canvas to show all the fancy things we can do in Inkscape.

Note:
I did alter (update) the design of the tutorials a little bit to show more of the object we are working on and also to allow zooming in and uploading the images in 2x the size. 



It's helpful to know what we are actually getting out of inkscape at the end. Select the inner boundry box [remember to unlock the layer first] and the character and export them with File/ Export PNG Image and selecting the 'Selection'. You can set the pixel size right here and in the case of the robot the 48x48px result looks like this:



Chris Hildenbrand

2D game artist, pixelpusher, vector bender, face turner for over thirty years. I worked on more games than I can remember... The most recent release is "Super Crossbar Challenge" for iOS (Android coming soon) with Shattered Box, Fredbear Games and PlayPlayFun.

10 comments:

  1. I love your style ! Amazing !!!

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  2. Hi, I saw this blog on twitter and it looks great, I use inkscape to create my assets, so I will start reading all posts here. But first a question, do you use inkscape on windows? Recently I switched from ubuntu to windows 8 but inskape runs pretty slow (in windows, but not in ubuntu, with the same file). It is terrible, just to write a text it takes seconds from char to char. Has someone else the same issue?

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    Replies
    1. I do work on a windows pc - but I shy away from windows 8 :). Inkscape runs fine on my windows 7 system.

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  3. Could be simple... anyway an amazing style. Thanks Chris.

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  4. I started to do this character, now it is easy for me!

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  5. thanks for all your hard work, learnt tonnes from you!

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  6. What should be the proportions of the canvas areas for animation and characters? Right now I am trying 512*512px for character and 768*768px for animation.

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