Complete game - enemy design

The next element to create are the enemies. They should match the style of the main character. 
In this game (the super crate boy style platformer I am aiming for) they should be clearly identifiable as targets and stand out well enough.

A common problem with a lot of 'coder art' I have seen is the inconsistency in style. This becomes even more visible when the art for the game is 'collected' from across the internet. It's perfectly alright for game engine testing to use whatever is available as long as you remember to bring it inline and replace the bits that are not matching before publishing the game.

Exporting those three designs to our player size of 48x48 pixels looks like this:


The animations for our player and the enemies will be covered a little later. Next up are the platforms and the background for the game. That way all the core elements are in place and you can see how they work together. That way you avoid losing yourself in details and eventually having to redo a lot of the work because it's not matching the rest. 

Chris Hildenbrand

2D game artist, pixelpusher, vector bender, face turner for over thirty years. I worked on more games than I can remember... The most recent release is "Super Crossbar Challenge" for iOS (Android coming soon) with Shattered Box, Fredbear Games and PlayPlayFun.


  1. Sweet. Great article!

  2. Reusing elements from the character for consistent look is a good approach and save time. I didn't think in it.

    Very useful Chris :)

  3. Amazing that such simple shapes make so cool looking characters. Wow

  4. As a pure Game Developer, the Game Art always was the "ugly" part of the development.
    Now i found this blog... and seriously... it's awesome. Learning to draw good art AND having fun with it, i thought this was impossible :D

    Thanks, and hopefully you will go on with many more tutorials!

  5. Its Awesome how simple it seems to be creating characters and stuff im full programmer but now that I see your post I'm thinking doing my own assets for my next game

  6. teach me sensei amazing art :D

  7. Pretty cool tutorial awsome art :D

  8. Thank you so much for posting these tutorials. I've done all of them from the beginning to this point and I feel like I'm learning a lot each time and it's giving me confidence. Very much appreciated!

    1. Wow... Thanks... I am impressed that you made it through all them...